For Schools

FOR SCHOOLS

Start a low-risk math pilot on devices you already own.

Hoppy Math turns a tablet or phone camera into active math practice — kids jump, reach, and pose to answer. No hardware to buy, nothing to install, no procurement headache. Prove it in one classroom before you commit the school.

No extra hardwareNothing to installAd-free & COPPA-compliantAges 5–10
Children doing active camera-motion math in a classroom
0hardware to buy
5–10core age range
1device per station

Easy to adopt

Easy to say yes to.

No new hardware, no rollout, no long procurement — just a device you already have and one willing classroom.

A pilot you can approve without a budget cycle

  • Works on existing iPads, tablets, and phones — no wearables, mats, or sensors
  • Nothing to install or maintain across your device fleet
  • No procurement or capital approval needed to start trying it
  • Built for ages 5–10 and the early-math skills you already teach

Built to clear your IT and privacy review

  • COPPA-compliant, with minimal data collected
  • Ad-free — nothing inappropriate or distracting on screen
  • Camera-based motion, no wearables or personal devices required
  • Lightweight footprint means a faster, simpler IT review

See it in your own classroom first.

Book a short pilot or demo and we will help you set it up on a device you already have.

In the classroom

Real movement, real math — in the space you already have

Kids answer with their whole bodies instead of tapping a screen. They connect number balloons to make 10, form clock hands with their arms, and pose to compare quantities and solve operations. It’s screen time that gets children moving, and it reinforces the early-math curriculum teachers are already delivering. A pilot is the easiest way to see it land: watch one class play, and you’ll know quickly whether it belongs in more of your rooms.

Existing devicesA little floor spaceTeacher-led
Small group of children practicing active math with a teacher Hoppy Math make 10 gameplay shown on a phone

How a pilot works

From first email to school-wide — at your pace.

Tell us about your school

Email hello@activeminds.ai with your grade levels and the devices you already use. No forms, no commitment — just a quick conversation about whether Hoppy Math fits.

Set up in minutes

We help you get a classroom tablet or phone on a stand and ready to go. Nothing to install across your fleet and no special hardware to order.

Run it in one classroom

Pick a teacher and a class. Kids play through games like make 10 and clock during a normal math block while you watch how they respond — no IT ticket, no disruption.

Decide on scale

See real engagement before you expand. If it works for your students, rolling out to more classrooms or grades is just as light-touch as the pilot — at the pace you choose.

FAQ

Questions schools ask first.

What does a pilot cost, and how does pricing work?

We’re working with early schools to set pricing that fits classroom and school-wide use, so the first step is a conversation rather than a fixed price tag. Email hello@activeminds.ai with your grade levels and rough number of students and we’ll scope a pilot and pricing together. Because Hoppy Math runs on devices you already own, there’s no hardware cost to budget for up front.

What devices and space do we need?

An ordinary tablet or phone with a camera, placed on a stand, plus a bit of open floor for kids to move. No wearables, no mats, no sensors — it works on devices most classrooms already have, with a light setup a teacher can handle.

Is it safe for children and easy for our IT team to approve?

Yes. Hoppy Math is COPPA-compliant, ad-free, and collects minimal data. The camera reads body movement to run the game — it isn’t a surveillance or data-harvesting product. With nothing to install and no special hardware, there’s far less for IT to review and support, and we’re glad to walk your team through specifics during the pilot.

Does it fit what we already teach?

It’s built for ages 5–10 and reinforces core early-math skills — making 10, telling time, comparison, and operations — through movement. It supports the math you’re already delivering as active practice rather than replacing your curriculum, and works well for warm-ups, station rotation, review, or a brain break that still counts.

Start with one classroom. Decide from there.

A pilot costs you almost nothing to try: a device you already own, one teacher who’s already interested, and a few math sessions to see how children respond. No hardware to buy, no rollout to manage, no commitment before you’ve seen it work. Email hello@activeminds.ai to book a pilot or a quick demo — we’ll handle the rest.